The Real Reason to Fear an 18-Game Season
One of the most debated discussions concerns an extension of the regular season from 16 to 18 games. There are numerous reasons to fear the extended season, as well as a handful of reasons to welcome the change. Although many fans think preseason games are “meaningless,” I argue that losing that time to develop young players will hurt the NFL most.
Remember the 2008 preaseason? The Colts leading tacklers were Jordan Senn, Jamie Silva, and Tim Jennings. Only one of those players is still on the team heading into the 2010 season, but the development of players like these takes place more on the field in these “meaningless” games than at any other time during the year.
All three players were regular contributors on special teams, and all had roles to play as defensive reserves. Giving those players half of the time to develop in games against NFL-level competition, even in meaningless games against other backups, will certainly have an impact on their performance when those players have to come in during the regular season to fill in for an injured starter.
What about Mike Hart, Curtis Painter, Ramon Humber? You think those guys did not benefit from spending time on the field in preseason games? Of course they did.
Ask Jacob Lacey how important it was for him to spend time on the field during actual competition, to put him in a place to be ready to play significant time in 2009. Did the NFL, or did Colts fans have the slightest clue that Lacey would be so good without seeing him play in preseason? He was dominant in preseason, and that dominance and experience helped him make the NFL all-rookie team a year ago.
The NFL has moved into the salary cap era, making it even more important to find players through the draft and free agency than ever before, to remain competitive. The importance of this is no clearer for any team in the NFL than it has been for the Indianapolis Colts.
What is the impact of losing that time to train against the best college football has to offer, against NFL talent? The effects are numerous and widespread, not just for the individual team, but across the league.
It is true that the majority of players who play significant time during the preseason do not have a future in the NFL. It is also true that the cream rises to the top and players who deserve that future, and can benefit a team needing help at a certain position, gives those teams the chance to identify them during that time.
Most NFL training camps and organized team activities are closed to outsiders. The only time teams get a chance to see a panoramic view of young developing talent, that is or could become available following final cuts, is during the preseason.
One of my favorite players to get cut last year was Adrian Grady. I thought he had a great deal of potential, loved his intensity, and was sure that he would make his way onto the final roster. When did I realize all of this? When did I see his potential?
I saw it during the preseason, and so did the rest of the NFL. New England certainly did and snatched him up — he is still there today. No Colts fan likes to give New England more time to identify talent, for sure, but if teams are unable to have the time to develop within, or discover outside talent, the product on the field will suffer.
There are other obvious arguments like injuries, hurting regular season competition more for outliers who have no reason to play in an extra game or two than they do already, players wearing down over a long season, and potentially destroying the significance of NFL statistical records. Those things are more tenuous though as injuries are hard to foresee, most playoff teams (the top seeds anyway) will likely be able to strategically limit the stress on players’ bodies, statistical significance can always be weighted based on the number of games played, and regular season competition tends to be more meaningful to casual fans (more entertaining).
The biggest problem is that casual fans dismiss the importance of that which they do not find entertaining. The importance of developing players, allowing them to improve in a meaningful way before the real games start, is too easy for fans to undervalue.
The impact of losing this time to develop players during the preseason, to identify talent, and to have backups as ready as possible to fill in and make an impact on special teams heading into the regular season does and will matter. It will matter immediately, early in each season, and it will matter in the long-term over years of suffering from a smaller window of evaluating players each preseason. It will also matter to the players trying to prove they belong in the NFL, who use that time to develop a more complete résumé.
The point is, the importance of the time young players, rookies, and players new to a team or system, have to develop and become comfortable is very hard to weigh. It is particularly hard for casual fans to fully understand, but I guarantee you that Bill Polian will not be happy about losing that time — and he will not be alone.
Sure, you will get two more regular season games, but at what cost? My guess is that you will lose overall talent levels across the NFL, and in the end gain very little meaningful competition for a large majority of fans paying to see the games.
About the author
Brett Mock is a third-year law student at Valparaiso University School of Law and an avid Indianapolis Colts fan. Over the last three years Brett has become highly active as an amateur sports writer on Colts blogs like www.stampedeblue.com, www.bleacherreport.com, and as an analyst on www.coltpower.com. With this blog he hopes to expand his readership and provide Colts fans with a one-stop location for informative analysis on the current state and future of the Indianapolis Colts franchise.
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Excellent article and post, Brett. I would rather we decrease games than increase them - that's how much I dislike the idea of these two extra games. Of course, for the past two years, I've been hearing that it's a matter of when as far as the addition of these two games go. As a result I've given up discussing the repercussions and just moved forward to what I hope is included when this comes around: such as a second bye week and the extra games being played against non conference teams. I agree that a developmental league has few chances of working for the NFL. Pro football's just not like other sports because of the kind of game it is and the large number of actors involved. It's not just about assessing the individual in any team environment, rather assessing them inside the very particular environment of your team. Half of this game is played before anyone ever steps on the field. The coaches at various levels all have far more importance here than in other sports. There is so much variety in the kind of offenses and defenses run. I just don't see how a developmental team can replicate a real NFL team camp and game time experience. At this point, I would favor a 17th game without the 4th pre season game rather than two more. But nobody likes odd numbers or has called me to bargain. I really don't understand the NFL's desire to ruin what's already working unless they have some plans to add teams. 16 games makes perfect sense. The current schedule rotation is absolutely genius in its simplicity. Oh well.
The NFL's proposal includes plans for a new developmental league to offset the lack of preseason time. In addition, most of the roster spots are already decided by the fourth game anyway. Talent development will just be moved to a different part of the calendar and to a time people don't have to pay full NFL prices to watch it.
I have many problems with the "developmental league" idea. First, it would cost the NFL millions to set this league up. Second, where the teams would play is questionable, as NFL stadiums are an unlikely and undeserving location. Scheduling, building new stadiums for "minor league" teams would cost a lot and require precious space. Third, it would be a lot easier and cost less to just lower the price of the preseason games. Fourth, every semi-pro or development league ever tried has failed. Fifth, playing on a developmental team or in a developmental league isn't nearly the same as getting used to, practicing in, and working with an actual NFL franchise. Poorer coaching, poorer teams, and how do you pay these athletes and how much? The pay has to be high enough to be worthwhile for the athletes, and often finding players capable and willing to participate in these leagues has been extremely difficult without causing the competition to suffer so much that the league's barely offer real development. Sixth, I would again encourage people to not think inwardly. The roster spots "may or may not" be mostly done by the time the fourth preseason game rolls around but the players still have the opportunity to prove their skills enough to potentially generate interest in others teams or win a practice squad spot in those game. I also have no verifiable/reliable information from NFL GMs suggesting that the third of fourth games are a waste. Generally those games also give some of the starters a chance to get on the field in a limited role to prepare for the real deal in the coming weeks (knock the dust off). Either way, I have nothing that gives me the impression that a developmental league will offer the kind of experience and development that would actually rival work with the regular teams. No financial reason to believe that such a notion would be sustainable. I see it being worse than what we have already. I am not approaching it from a "fans pocket-book" perspective. If the price of preseason games needs to be adjusted, I say fix it there. I'm approaching it from a NFL competition or team as a product will suffer, regardless of the replacement option, more than it would be worth to impose the plan and cut out the preseason games. Thanks for commenting Nate :)
Nicely said, Brett. I rather enjoy pre-season exactly for the reasons you mention; i get a chance to see the borderline players, pick my favorites, root for them to make the roster, and be happy or sad when they do or don't. I think that's a big part of being a fan.


